AI Insights · Timothy · January 2022
Top 5 Business Games in South America Q4 2021
Discover the performance of the top 5 business games on a unified platform in South America during Q4 2021, including download and revenue trends.
In the fourth quarter of 2021, the top five business games in South America showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, with data sourced from Sensor Tower.
Idle Lumber Empire
Developed by AppQuantum, this game experienced significant growth. Weekly revenue saw a steady climb, starting at around $1.2K and peaking at $11K by the end of December. Weekly downloads fluctuated, with a notable increase to 195K at the beginning of the quarter and 189K in the final week. Active users also showed a positive trend, rising from 288K in late September to almost 294K by the end of the year.
Boss Life 3D: Office Adventure
Alictus’s game had a varied download trend, starting strong with 203K downloads in early October but dropping to around 55K by the end of December. Active users followed a similar pattern, peaking at nearly 300K in mid-October before decreasing to around 76K by the quarter's end.
Flow Legends: Pipe Games
CASUAL AZUR GAMES saw modest weekly revenue, hovering around the $50-$100 mark throughout the quarter. Downloads experienced a noticeable spike in early December, reaching 123K. Active users mirrored this trend, with a peak of 331K in the same period before settling at 123K by the end of December.
My Success Story Business Life
FLY FLO GAMES' app maintained a steady revenue stream, averaging around $1K weekly. Downloads increased gradually, peaking at 65K in the last week of December. Active users grew from 53K in late September to nearly 99K by the end of the quarter, showing a positive trend in user engagement.
My Town Hotel Games for kids
This game by My Town Games Ltd had minimal revenue, typically below $20 weekly. Downloads showed a moderate decline, starting at 45K in early October and ending at 27K in December. Active users also decreased from 56K to 35K over the quarter, indicating a drop in user retention.
For more detailed insights and data, visit Sensor Tower.